AI Insights · Timothy · July 2023
Top 5 Snake Games on iOS in Germany: Q2 2023
Discover the performance of the top 5 snake games on iOS in Germany during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 snake games on the iOS platform in Germany showcased diverse performance trends in terms of downloads, revenue, and active users. Below we delve into the specifics of each game, based on data from Sensor Tower.
SSSnaker Published by HABBY, this game saw its weekly revenue peak at around $12K in early April, before experiencing a general decline, ending the quarter with approximately $10K. Weekly downloads followed a similar downward trend, starting with over 10K in late March and decreasing to about 1.2K by the end of June. The weekly active users also decreased from about 14K in late March to just under 5K by the end of Q2.
Snake Rivals - io Snakes Games Supersolid Ltd’s game showed a significant spike in weekly revenue in mid-April at $1.4K, but mostly remained under $500 for the rest of the quarter. Downloads hit a peak of over 1.2K in late April, with a notable increase again at the end of June to 1K. Active users saw a rise to 3.2K in late April but fluctuated around 1.1K for most of the quarter, ending with nearly 2K.
WormsZone.io - Hungry Snake This game from Azur Interactive Games Limited maintained a relatively stable weekly revenue, mostly around $200, peaking at $227 in early May. Downloads varied between 500 and 900, with a maximum of 865 in late March and a slight increase to 747 by the end of June. Active users remained consistent, hovering around 14K throughout the quarter.
Little Big Snake Published by LittleBigSnake, Inc, the revenue for this game remained modest, generally under $200, with weekly downloads mostly staying below 100. Active users were steady, around 400, with minor fluctuations throughout the quarter.
Snake.io - Fun Online Snake Kooapps’ game demonstrated strong performance with weekly downloads consistently above 5K, peaking at 9.3K in early April. Revenue remained relatively stable, around $100, with occasional peaks like $170 in early May. Active users were quite high, starting at 56K in late March and rising to over 57K by the end of June.
For more detailed insights and data, visit Sensor Tower.